
| Contents for this page | Related topics | ![]() |
|---|---|---|
|
Introduction Frame of reference The trajectory Vertical motion Momentum of projectiles Additional questions |
Conservation of momentum in two dimensions Energy Work Power |
Data Glossary |
| Learning Outcomes | ||
| After studying this section, you will (a) know what is meant by a projectile, (b) be able to describe a projectile's trajectory in words and in mathematical terms, and (c), know how momentum is conserved along the trajectory. | ||
| Helpful background knowledge | ||
| Introduction to vectors | Addition of vectors | Equations of motion |
When a bullet is fired from a gun, it is subject to an accelerating force (due to the expansion of the gases formed by the explosion of the gunpowder) while it is confined to the barrel of the gun (
). Once the bullet leaves the barrel, it is subjected to external forces that shape the path along which that bullet will move. The forces are:
With the above in mind, we consider a projectile to be any object that is free to move in two dimensions under the influence of gravity. Examples of this are bullets and shells fired from firearms and cannons, cricket balls that are hit or thrown, sky divers, the list is endless!
For the purpose of this course, we will only consider projectiles moving in such a manner as not to be affected by air resistance or the earth's rotation. It simplifies the topic enormously!
Some terms that are frequently used in connection with projectiles are:
It is convenient to ignore that a point on the surface of the earth has an eastward velocity (464 m.s-1 at the equator) due to the earth's rotation, and we therefore use a two-dimensional frame of reference, with the horizontal displacement plotted along the x-axis, and the vertical displacement plotted along the y-axis. The point of departure of the projectile is normally taken as the origin. The set of (x,y) points for various time intervals constitutes the trajectory, shown in red in the diagram on the right. |
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In this reference frame, upward motion is taken as positive, displacements are positive if they are directed upwards, and the acceleration due to gravity, g is negative.
The downward acceleration due to the earth's gravity causes the trajectory to be curved. We will show below that in the absence of drag, the trajectory has the shape of a PARABOLA (
).
Note that at the top of the trajectory, that is, at the point H, the vertical component of the velocity is zero, and the velocity of the projectile will equal the horizontal velocity component.
(You might want to refresh your memory on the four equations of motion.) After any time interval from the start, Δt, the horizontal distance travelled will be
sx = u cosα0Δt And in the same time, the vertical distance travelled will be sy = u sinα0Δt - gΔt2 A plot of sy against sx (or a plot of sy against t, since sx µ t) is a parabola, which is the shape of the trajectory. |
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The figure above displays the special case where the end of the trajectory, R is in the same horizontal plane as the point of departure, P of the projectile. The above equations enable us to calculate various features of the trajectory. Referring to the diagram above,
The greatest height reached, H, occurs when the vertical component of the velocity, vy = 0. Then
vy2 = 0 = u2 sin2α0 - 2gH
From which we get |
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The time, T, taken to reach the top of the trajectory occurs when the vertical component of the velocity, u sinα0 = 0. Then
0 = u sinα0- gT, hence T = u sinα0 / g.
The time of flight is the time taken, Tf, for the projectile to achieve zero vertical displacement, in other words, when sy = 0 = u sinα0 Tf - ½gTf2.
From which we get Tf = 2 u sinα0 / g.
Note that this is twice the time taken to reach the maximum height.
The range, R is the distance covered horizontally during the time of flight Tf. Thus
R = u cosα0 Tf = 2 u2 sinα0 cosα0 / g (
) = u2 sin2α0 / g.
The longest range will occur when sin2α0 = 1, that is, when α0 is 45º.
Velocity is a vector that can ve resolved into horizontal and vertical components. If an object is projected in a vertical direction, that is the angle of projection α0 is 90°, sinα0 = 1, cosα0 = 0. Thus, the horizontal velocity component is zero, and we can easily apply the equations of motion, using the vertical component only. In the examinations, you can expect all sorts of variants of the examples given below.
You will be expected to recognise or reproduce sketch graphs of bodies that are either projected upwards or that are falling from some height. You should therefore familiarise yourselves with these. Look at the worked example below.
The momentum, p, of a moving particle is the product of the mass, m, a scalar quantity, and the velocity,v, a vector quantity. Hence the momentum of a projectile p = mv will be a vector quantity, having both magnitude and direction. At any one time, t, the horizontal component of the velocity vx and the vertical component vy will be

The corresponding components of the momentum will be

We note that since the horizontal component of the velocity, is constant, that is, it does not vary with time, the horizontal component of the momentum is conserved along the trajectory. The vertical component will decrease in a linear fashion with time, reach a zero value at the top of the trajectory, and gradually decreases further (the direction of the velocity changes at the top of the trajectory). |
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The magnitude of the momentum after any time interval Δt will be

The direction of the momentum after any time interval Δt will be at an angle q from the horizontal such that

(If you have any problems with this, see Addition of vectors: Method of components.)
Analytical expressions for the motion of bodies undergoing uniform acceleration can be derived. These expressions are used in problems involving displacement (s), initial velocity (u), final velocity (v), acceleration (a) and the time interval under consideration (Δt).
Equation 1: v = u + aΔt
Equation 2: s = ½(v + u)Δt
Equation 3: s = ut + ½aΔt2
Equation 4: v2 = u2 + 2as